Models
Unit
Represents a unit.
Properties
Availability
Gets the unit's call availability observable.
Type: FObservable<FUnitAvailability>
Status
Gets the unit's status observable.
Type: FObservable<string>
PanicMode
Gets the unit's panic mode observable.
Type: FObservable<bool>
Callsign
Gets or sets the callsign.
Type: string
Callout
Gets the currently attached callout.
Type: SimpleCallout
TrafficStop
Gets the currently attached traffic stop.
Type: TrafficStop
DepartmentId
Gets or sets the department id.
Type: int
Players
Gets the players in the unit.
Type: ReadOnlyCollection<FPlayer>